Contact
QR code for the current URL

Story Box-ID: 759056

yStats.com GmbH & Co. KG Behringstraße 28a 22765 Hamburg, Germany http://www.ystats.com
Contact Press Department +49 40 39906850
Company logo of yStats.com GmbH & Co. KG
yStats.com GmbH & Co. KG

Mobile Gaming Grows Rapidly Worldwide

(PresseBox) (Hamburg, )
Hamburg-based global E-Commerce intelligence company yStats.com's latest publication, "Global Mobile Online Gaming Market 2015," reports the spread of mobile gaming worldwide. Mobile gaming is the fastest growing and most promising segment of the global gaming market. With smartphone and tablet penetration increasing and free-to-play games gaining momentum, mobile games are expected to see continued growth.

Worldwide, mobile games are advancing their share on the total games market through rapid growth. More than a billion people worldwide played games on mobile devices last year. While smartphones are ahead in usage, revenues from games played on tablets are growing more rapidly. Another trend is distribution of mobile games from messaging app platforms, especially widespread in Asia.

Asia-Pacific was the largest mobile gaming market in 2014. In China alone, close to a quarter of a billion people were mobile gamers. In Japan, smartphones and tablets accounted for more than half of the total gaming revenues, while in South Korea mobile games managed to triple their share of the games market in just one year. South East Asia is another promising mobile gaming market, as more people there already are playing mobile games than online computer games.

In the USA, mobile gaming revenues from in-app purchases are growing much faster than from mobile game downloads. Similarly, in France free-to-enter games were most played on mobile devices. In Germany, smartphones topped computers as the device most used for game play last year and in the UK free mobile games had the highest penetration of all game types.

Mobile games are booming in other regions worldwide also. In Latin America, Mexico
leads in share of smartphone users playing games on their devices, while in the Middle East & Africa, South Africa is another example of a country where mobile gaming revenues are higher than revenues from computer online games.

While the both the number of mobile games and of companies publishing mobile games are growing, the major mobile game titles are still coming from a few leading publishers, including King and Supercell. One major new development in early 2015 was strategic cooperation between video games company Nintendo and mobile games publisher DeNA. Among distributors, game app revenues on Google Play were growing faster at the end of the last year than those on the iOS App Store, while the latter performed better in terms of direct games spending.

Website Promotion

Website Promotion
Global Online Gambling and Betting Market 2015

yStats.com GmbH & Co. KG

Founded in 2005 and headquartered in Hamburg, Germany, yStats.com is one of the world’s leading secondary market research companies. We are committed to providing the most up-to-date and objective data on Global B2C E-Commerce and Online Payment markets to sector-leading companies worldwide.

Our multilingual staff researches, gathers, filters and translates information from thousands of reputable sources to synthesize accurate and timely reports in our areas of expertise, covering more than 100 countries and all global regions. Our market reports focus predominantly on online retail and payments, but also cover a broad range of related topics including M-Commerce, Cross-Border E-Commerce, E-Commerce Delivery, Online Gaming and many others. In addition to our wide selection of market reports, we also provide custom market research services.

We are proud to cooperate with companies like Bloomberg and Thomson Reuters. Given our numerous citations in leading media sources and journals worldwide, including Forbes and the Wall Street Journal, we are considered one of the most highly-reputed international secondary market research companies with an expertise in the areas of B2C E-Commerce and Online Payment.

The publisher indicated in each case (see company info by clicking on image/title or company info in the right-hand column) is solely responsible for the stories above, the event or job offer shown and for the image and audio material displayed. As a rule, the publisher is also the author of the texts and the attached image, audio and information material. The use of information published here is generally free of charge for personal information and editorial processing. Please clarify any copyright issues with the stated publisher before further use. In case of publication, please send a specimen copy to service@pressebox.de.
Important note:

Systematic data storage as well as the use of even parts of this database are only permitted with the written consent of unn | UNITED NEWS NETWORK GmbH.

unn | UNITED NEWS NETWORK GmbH 2002–2024, All rights reserved

The publisher indicated in each case (see company info by clicking on image/title or company info in the right-hand column) is solely responsible for the stories above, the event or job offer shown and for the image and audio material displayed. As a rule, the publisher is also the author of the texts and the attached image, audio and information material. The use of information published here is generally free of charge for personal information and editorial processing. Please clarify any copyright issues with the stated publisher before further use. In case of publication, please send a specimen copy to service@pressebox.de.