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MunkyFun Chooses Trinigy's Vision Game Engine 7
MunkyFun, founded by former LucasArts veterans, selects Trinigy's Vision Engine for multiple titles and platforms
The agreement grants MunkyFun the rights to develop multiple titles on PC and Consoles utilizing Trinigy's Vision Engine. The MunkyFun team has worked together extensively for several years, most recently on the hit LucasArts game, "Star Wars: The Force Unleashed". Collectively, the MunkyFun team has worked on over 40 notable game titles and is experienced across all the major platforms; PS3, X360, Wii, PC, PSP, and iPhone.
"After evaluating a number of commercial engines we were confident in our decision to license Trinigy's Vision Engine." said Nick Pavis, CEO at MunkyFun, Inc. "During an extensive evaluation we found a robust, mature toolset and development environment enabling our team to quickly test our ideas and make changes in real-time. The Vision Engine provides the perfect platform for the team to fully realize our creative vision. Developers evaluating engines need to put Trinigy's Vision Engine on their list."
"We are proud to welcome MunkyFun as a customer and look forward to the results of their creative talents." said Daniel J. Conradie, President & CEO at Trinigy US. "MunkyFun's choice to leverage the Vision Engine continues to validate our success and increasing momentum in the US marketplace. Their combined experience with numerous AAA titles in the last decade distinguishes them as a premier studio and we eagerly look forward to supporting their current projects."
MunkyFun is an independent entertainment software company located in the heart of downtown San Francisco. MunkyFun is headed by CEO Nick Pavis, former Director of Game at LucasArts. The MunkyFun team has worked together extensively for several years, most recently on the hit LucasArts game, "Star Wars: The Force Unleashed". Collectively, the MunkyFun team has worked on over 40 notable game titles and is experienced across all the major platforms; PS3, X360, Wii, PC, PSP, and iPhone. MunkyFun was founded on this basic principle: a small yet experienced team can be extremely effective at making fun, high quality games. The fusion of strong, longstanding credentials and creative independence culminate to produce an awesome team with the experience to work on almost any product the industry has to offer. In addition to long term Gen 3 projects (X360,PS3,Wii) MunkyFun also develops short term, secondary products.
For more information please visit www.munkyfun.com
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