GameAnalytics and Corona Labs Announce Agreement to Offer Free, Streamlined Analytic Tracking to Mobile Developers
Simple Plug-In Offered to Corona Developers Provides a Variety of Analytic Tracking Tools
"We are always looking for partners that offer strong value to Corona developers and GameAnalytics does this very well", said David Rangel, COO of Corona Labs. "Having actionable analytics on a game is the very first step a developer should take if they want to be successful".
"GameAnalytics is proud to announce this partnership with Corona Labs to offer a premium solution to mobile developers looking to gain a better knowledge of their player base and player activity", said Morten E. Wulff, CEO of GameAnalytics. "We pride ourselves on thorough research into all of our potential partners and strongly believe in the great work that Corona Labs is doing in advancing the games industry and providing easy and affordable solutions to indies".
The new GameAnalytics plugin allows developers to automatically track user statistics such as system information, average and critical FPS, error stack traces, memory warnings (iOS only), storyboard scene changes and more. See the video tutorial here: http://gameanalytics.wistia.com/medias/w7fhs4wzup
For more information about GameAnalytics, please visit: http://www.gameanalytics.com/.
For more information about Corona Labs, please visit: https://coronalabs.com/.
About Corona Labs
Corona Labs (http://www.coronalabs.com) is a venture-backed mobile software company based in Palo Alto, CA. Corona Labs' products empower developers, from indies to large studios, to create rich cross-platform apps, games and eBooks for iOS™, Android™, Kindle Fire®, and NOOK™. Support for Windows Phone and Windows Phone 8 will launch in coming months. Boasting a community of over 300,000 developers worldwide, there are more than 30,000 apps built with Corona in the app stores.
Founded in 2012, GameAnalytics provides one of the most successful free analytics services available to game developers, supporting nearly 5,000 games and tracking a total of over 150 million players since the launch of its analytics service in January, 2013. The company now employs 18 people and is headquartered in Copenhagen, Denmark, with a data engineering team located in Berlin, Germany. For more information, visit: http://gameanalytics.com.
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